I have very fond memories of Sonic. Some of my first video games ever were Sonic games, specifically Sonic and Knuckles which I played on some weird proprietary software running on Adobe Shockwave along with the Sonic Advance games. So when I saw the announcement of Sonic Mania last year, I was extremely excited. But then a little hesitant because this is the company who made Sonic ’06. However, as more and more was revealed I saw that his truly was a labour of love made with the utmost respect for the franchise’s roots. Thankfully, these hopes were paid off with a game that lives up to the hype, but with a few road bumps on the journey.
So as I was capturing images for my Splatoon 2 review, I noticed that a couple of the miiverse-esque posts in the game were about trans positivity and trans inclusiveness. The more I looked, the more I found and I started wondering why? Why was there so much wonderful trans positivity in a game that, on the surface, does not immediately seem like a space for trans people due to its lack of acknowledgement of queerness, let alone transness, and the fact that it comes from the traditionally conservative Nintendo?
Splatoon 2 doesn’t feel like much of a sequel. It honestly feels like an expansion pack or big update, something akin to the amount of content Overwatch has received since the year that has passed since its launch. However, the majority of its merits (and some of its issues) do come from the fact that it’s on the Nintendo Switch. So is Splatoon 2 as fresh as a new catch straight from the ocean? Quite likely, but it does seem a bit fishy.
ARMS is going to be a divisive game with the public.
Within my circle of friends who play video games, which includes players of various skill levels and who favour different genres, the game has a mixed reaction. The friends who prefer fighting games like it to an extent, but feel that it’s limited. Those who are more into turn based and strategy games are frustrated with the lack of explanation of the key mechanics despite the fact that the game is marketed as accessible. However, I absolutely agree with the critical praise it has been receiving and personally side with them more (if the fact that I have happily and continue to play Ranked matches is not an indicator of that). In short, I really love ARMS.
So this past week at the big sparkly, but eventually causing a sense of emptiness and some hype, Electronic Entertainment Expo, the new Legend of Zelda, named Breath of the Wild, was fully revealed. Prior to this announcement, there were a lot of rumours swirling around about Link potentially being a girl/woman this time round, or at the very least the ability to chose Link’s gender would be present. Turns out Link is still a guy in this new one.
I can basically sum up my feelings towards this film with a sigh. The deepest, most guttural, exasperated and tired sigh that my body can produce.
Spoilers ahead within this review.
So after I posted my previous piece on my personal facebook my friend Nic ( who you can find at @nicversus) posted a great response and addition to my piece about how important that both mechanics and meanings need to go hand in hand and honestly I agree completely with him and couldn’t put it in any better words; so go check it out under the cut!